local assetID, MaxDistance, debounce = 02236125916, 25, false

function onKeyPress(inputObject, gameProcessedEvent) 
    if inputObject.Keycode == Enum.KeyCode.R and debounce == false then 
        debounce = true
        game:GetService("InsertService"):LoadAsset(02236125916).Parent = game.Workspace.Model
        while true do
            wait()
            if game:GetService("UserInputService").InputEnded then
                game.Workspace["BB GUI"].BillboardGUI.Enabled = false
                wait(1)
                break
            end
        end
    end
    debounce = false
end

game:GetService("UserInputService").InputBegan:connect(onKeyPress)

Also I asked this before and I got this "fixed" by someone.. ya it didn't work. Looking for someone to help me, thanks