local assetID, MaxDistance, debounce = 02236125916, 25, false
function onKeyPress(inputObject, gameProcessedEvent)
if inputObject.Keycode == Enum.KeyCode.R and debounce == false then
debounce = true
game:GetService("InsertService"):LoadAsset(02236125916).Parent = game.Workspace.Model
while true do
wait()
if game:GetService("UserInputService").InputEnded then
game.Workspace["BB GUI"].BillboardGUI.Enabled = false
wait(1)
break
end
end
end
debounce = false
end
game:GetService("UserInputService").InputBegan:connect(onKeyPress)
Also I asked this before and I got this "fixed" by someone.. ya it didn't work. Looking for someone to help me, thanks
