I tested some things for FE and I need the int value to appear with the text. Can someone explain to me why this wouldn't work?
Script
local Int = game:GetService("ReplicatedStorage"):WaitForChild("Int")
local b = game:GetService("ReplicatedStorage"):WaitForChild("Bint")
game.ReplicatedStorage.houg.OnServerEvent:Connect(function(Int, b)
script.Parent.TextLabel.Text = "sad = "..Int.Value
end)
Local Script
local houg = game.ReplicatedStorage.houg
houg:FireServer()

1 comment
Waht is the server modifying PlayerGui? It has no business there, the client should handle all the GUI.