script.Parent.d.ClickDetector.MouseClick:Connect(function(player) local humanoid = player.Character.Humanoid if humanoid then local armweld = player.Character.Torso:FindFirstChild("Left Shoulder") armweld.C0 = armweld.C0.CFrame.fromEulerAnglesXYZ(0, 0, 90) end end)>
COMMUNITY QUESTION
How do I change Players Arms with CFrame so I can make it look like they are holding a tool?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Don't repost problems. To properly format your code, click the blue Lua icon which will insert two lines of "~~~~". Then place your code in between these two lines.
Trying to rotate the arm with cframe with angles is not the same thing as using the orientation with angles.