I am trying to make a tornado effect, but I am not sure how should I make the unanchored parts spin around the tornado object. I tried using BodyAngularVelocity and BodyThrust but it did not work. Maybe I should script it with CFrame or something?

5 comments

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Thank you for actually trying something instead of being lazy and wanting us to be a substitute for your brain like lots of people. I would try using CFrame.

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Yes, you would have to use CFrame, search up a CFrame rotation tutorial on youtube that should help. <3

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you can parent the things to the tornado and u can use SetPrimaryPartCFrame to spin it around. SPPCF is not the best, but to get this problem away quickly, you should use it for now.

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you could try using motors and welds? (well they lag a little but cframe can stutter a lot)

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Natural Disaster Survival has the same effect but it looks really smooth. I think he used BodyMovers. CFrame I think will be too laggy, but I will try.