This script runs perfectly in roblox studio solo mode but does not in a normal game. The object that is cloned is a number value
local objecttoclone = game.ServerStorage.DeployNum
local clone = objecttoclone:Clone()
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:connect(function(char)
clone.Parent = char
clone.Value = math.random(15, 50)
game.Workspace.TestPart.Transparency = 1
end)
end)

4 comments
what is it ur tryna clone
its a server script right?
Does the transparency part of the function run?
yes