I have no clue what to change inside the "-- Math" area because it only goes to the left and whenever I regenerate It gets lower. (Inside LocalScript)
-- Variables
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local frame = script.Parent
local hp = frame.HP
local xp = frame.XP
local nextLvl = frame.NextLvl
local hpDisplay = frame.HPDisplay
local stamina = frame.Stamina
local xpDisplay = frame.XPDisplay
-- PropertyChange
local curHp = char.Humanoid.Health
local curMaxHp = char.Humanoid.MaxHealth
hp.Text = 'Hp: '..tostring(curHp)..'/'..tostring(curMaxHp)
-- Events
char.Humanoid.HealthChanged:connect(function()
local curHealth = char.Humanoid.Health
local curMaxHealth = char.Humanoid.MaxHealth
-- Sizes
local xScale = hpDisplay.Size.X.Scale
local xOffset = hpDisplay.Size.X.Offset
local yScale = hpDisplay.Size.Y.Scale
local yOffset = hpDisplay.Size.Y.Offset
-- Math
local percentage = curHealth/curMaxHealth
local newXOffset = percentage*xOffset
-- Apply
hpDisplay:TweenSize(UDim2.new(xScale,newXOffset,yScale,yOffset),'Out','Quad',.5,false,nil)
hp.Text = 'Hp: '..tostring(math.floor(curHealth + .5))..'/'..tostring(curMaxHealth)
end)
