I'm creating about 30 bricks and every 0.5 seconds I move them by a little bit. I've originally had this on the server and my script was making the server lag a lot which I understand why now obviously, but I was wondering if I put this on the client using a fireallclients event, would this lag out clients or would the client be ok with doing this type of script?
COMMUNITY QUESTION
Do I handle moving many things on the server or client?
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