I've been trying to get for this thing to work a long time but my noobiness holds me back every time. I was even given the direct scripts and still couldn't fix it. I thought it worked but it didn't exactly, so I tried to fix it but couldn't because I am just too absolutely stupid. my original code works in studio perfectly but when I go into a game, filtering enabled or filtering disabled it doesn't work in either. here's my original script. But here's the one I gave to the person who edited it previously because it's a little different. https://pastebin.com/raw/cYsZ7EAi
_G.RobloxAdvanced.BloodEnabled = false
local parent = script.Parent
local function on()
_G.RobloxAdvanced.BloodEnabled = true
end
local function off()
_G.RobloxAdvanced.BloodEnabled = false
end
local function OnClicked()
if _G.RobloxAdvanced.BloodEnabled == true then off() else on() end
end
parent.MouseButton1Click:connect(OnClicked)
If you click the button then it toggles the blood. I just want it to work in the real game and I just need some help. If you are the guy who tried to help me before, I'm sorry for failing miserably. ;^;

5 comments
I helped you.
I know you did, and thank you, but the scripts weren't working and they made sense but i'm not sure why they didn't work.
Well I did use a module to make global variables, as _G shouldn't be used for that.
Why shouldn't it be used for that?
I found an alternative nevermind :')