I've made several posts about this one intermission script and i'm grateful for all the responses but none of them worked or they were very vague answers. I've been trying to study up on fe but i've been stuck as the wiki can be vague at times and there's not a lot tutorials on youtube. I've been trying a lot of things but none of them worked when i launched a server. Can someone explain to me filtering enabled involving guis and/or help me with my script. Either way will be greatly appreciated
My Script in SSS
local Int = game:GetService("ReplicatedStorage"):WaitForChild("Int")
game.ReplicatedStorage.Intermis.OnServerEvent:Connect(function(player, text, tim)
while true do
Int.Value = Int.Value - 1
wait(1)
if Int.Value == 0 then
for _,player in pairs (game.Players:GetPlayers()) do
if player.Character then
player.Character:MoveTo(Vector3.new(game.Workspace.tele.Position))
end
end
end
end
end)
Local Script in StarterGui
local inter = game:GetService("ReplicatedStorage")
inter:WaitForChild("Intermis"):FireServer(script.Parent.TextLabel)
there was another iteration of this that had :fireclient I've been working on this for a couple weeks cause i'm terrible at FE

2 comments
Ew don't use MoveTo, use SetPrimaryPartCFrame
ok thanks for the that! I changed :MoveTo to :SetPrimaryPartCFrame