In the game Bee Swarm Simulator, when you hit the flower blocks with a tool they slowly sink down a tiny bit with each hit, and they get more transparent with each hit. When you stop hitting them they slowing rise back up to the top. Anyway I want to know how to code that. Can someone please show me an example of code that would do that? Thanks!!
COMMUNITY QUESTION
How do I make parts sink slowly into the ground when touched?
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this isnt a request website, please go on and try it for yourself then come here if you have problems :) (tip: start with the touched event and the tween service)
You should use TweenService for that, and I agree with radusavin366