local player = game.Players.LocalPlayer local mouse = player:GetMouse() local we = false

mouse.KeyDown:Connect(function(key) key = key:lower() if key == "e" then game.ReplicatedStorage.RemoteEvent:FireServer() -- soo idk how to do this can this be a --local script listing for u know the event?

	local x = Instance.new("Part",workspace)
	x.Shape = "Ball"
	x.BrickColor = BrickColor.new("Maroon") 
	x.Transparency = .5
	x.BottomSurface = "Smooth"
	x.TopSurface = "Smooth"
	x.CanCollide = false
	x.Anchored = false
	x.CFrame = player.Character.LowerTorso.CFrame * CFrame.new(0,0,-6)
	local v = Instance.new("BodyVelocity",x)
	v.Velocity = player.Character.Head.CFrame.lookVector * 90 --mouse.Hit.lookVector* 90
	v.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
	local clone = game.Lighting.Fire:Clone()
	clone.Parent = x
x.Name = "flame"
	
	local boo = script.Parent.dmg.flame:Clone()
		boo.Disabled = false
	boo.Parent = x
	wait(2)
x:Remove()

end
end)

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