So what I'm trying to do is, move multiple parts of this GUI, it consists of squares in lines going from the top of the screen to the bottom.
I want to rotate every square in a 70-degree angle (which isn't the issue)
The issue at hand:
- how do I tween everything as is, for example, if I wanted to move all the squares to the left altogether. How would I do that?
What I have so far:
local BottomBG = script.Parent.BottomBG
local TopBG = script.Parent.TopBG
local FrameForText = script.Parent.FrameForText
local Holder = script.Parent.Holder
for i,v in pairs(Holder:GetDescendants()) do
v:TweenPosition(UDim2.new(30, 0,30, 0),"Out","Quad",true,0.1)
v.Rotation = v.Rotation+70
print(v.Rotation)
end
