Here's my code:
Also, the FireServer is underlined, why is that?
local remote = game:GetService("ReplicatedStorage"):WaitForChild("BankRobberySuccess")
local id = 4905027
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player.Robbing.Value == true then
game.ReplicatedStorage.HideRobberyGUI:FireClient(player)
player.leaderstats.Money.Value = player.leaderstats.Money.Value + player.CashCollected.Value
player.CashCollected.Value = 0
player.Robbing.Value = false
if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId, id) then
player.CashCollected.Value = player.CashCollected.Value + 20%
remote:FireServer("B4NK")
end
end
end
end)

5 comments
value + (value * .25)
or value * 1 . 25
Thank you
Nevermind, not working
Don't come on this site with alvinbloxx's code, expecting for it to be fixed.