script.Parent.Touched:Connect(function()
print(workspace.lol.Position)
Brick = game.ServerStorage.Part:Clone()
Brick.Parent = workspace
wait()
Brick.Position = Vector3.new(workspace.part2.Position)
end)
The position part only works if I put the numbers, but when I put the brick's position like in the script above, the bricks spawn in the middle of the baseplate instead.

1 comment
Just do Brick.Position = workspace.part2.Position