I'm not sure what's happening but I'm trying to test my gamepasses on studio, the prompt comes up fine, the finished event fires properly but when I try to use UserOwnsGamePassAsync it only fires false even though I've bought it through studio test purchase. Does this not work in studio properly and only in game?

3 comments

0

You should have put any code here.

1

Yes it only works in-game its bugged in studio

0

So I'm unable to properly test it without spending my robux?