I'm not sure what's happening but I'm trying to test my gamepasses on studio, the prompt comes up fine, the finished event fires properly but when I try to use UserOwnsGamePassAsync it only fires false even though I've bought it through studio test purchase. Does this not work in studio properly and only in game?
COMMUNITY QUESTION
UserOwnsGamePassAsync not working properly in studio?
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You should have put any code here.
Yes it only works in-game its bugged in studio
So I'm unable to properly test it without spending my robux?