I used this property so that players GUIs don't reset on spawn:
game:GetService("StarterGui").ResetPlayerGuiOnSpawn = false
But I only want ONE GUI to reset and the other to stay the same. Any help?
I used this property so that players GUIs don't reset on spawn:
game:GetService("StarterGui").ResetPlayerGuiOnSpawn = false
But I only want ONE GUI to reset and the other to stay the same. Any help?
Just Put it in the Starter Gui
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2 comments
Try connecting that GUI to reset with the humanoid.died event.
Thx ^^