So I welded a part to my back, and the part is rotated incorrectly. Instead of it being flat on my back like I want it to be, the part is pointing out of my back. How would I turn this part to make it flat on my back?
weld.Part0 = part
weld.Part1 = torso
weld.C0 = CFrame.new (0.5, -0.5, 0) *CFrame.Angles(math.rad(-25),80.1,90)
When I try to edit the C0 via CFrame.Angles, it rotates in the wrong direction.
