I have been trying for a long time to get my gamepass scripts to work to give an item when bought but they aren't working if anyone please knows why they aren't working or has a working one please tell me in the answers. Much appreciated
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")
local gamePassID = 4919176
local function onPlayerAdded(player)
local hasPass = false
local success, message = pcall(function()
hasPass = MarketplaceService:UserOwnsGamePassAsync(player.UserId, gamePassID)
end)
if not success then
warn("Error while checking if player has pass: " .. tostring(message))
return
end
if hasPass == true then
print(player.Name .. " owns the game pass with ID " .. gamePassID)
local item = game:GetService("ReplicatedStorage"):WaitForChild("SpeedCoil")
local db = true
script.Parent.Touched:connect(function(part)
if part.Parent:FindFirstChild("Humanoid") ~= nil then
local player = game.Players:GetPlayerFromCharacter(part.Parent)
if player ~= nil then
if player.Backpack ~= nil then
if db == true then
db = false
item:Clone().Parent = player.Backpack
wait(1)
db = true
end
end
end
end
end)
end
end
Players.PlayerAdded:Connect(onPlayerAdded)

2 comments
Is it outputting an errors or just not giving you the item?
not giving me the item