Is there any way to make it so they move at a constant speed? If not, any bodyobjects I can use to help me where a CFrame position destination is available?
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BodyPositions and their speed
1 answer
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Yup. BodyVelocity! Just set the velocityproperty of it to the speed vector. So, for instance, if you say
local bv = Instance.new("BodyVelocity", game.Workspace.PartToMove)
bv.velocity = Vector3.new(20,0,0)
That will start moving the body to that direction at a constant speed. Exactly what you need!
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Does not work, I need it to stop at the destination, not keep moving.
Nvm, did more research. That will work.