I was messing around a little to brush up on my knowledge of lua and compiled the script shown below. When I ran the script, it displayed an error in the output (also shown below).
game.Players.PlayerAdded:connect(function(player)
if player.Name == "ROBLOX" then
print("ROBLOX is here!")
elseif player.Name ~= "ROBLOX" then
local players = game.Players:GetChildren()
for _, plr in pairs(players) do
plr.Name = "ROBLOX"
end
wait()
if game.Players:FindFirstChild("ROBLOX") then
print("ROBLOX is here!")
end
end
end)
The output states the following:
04:01:07.034 - The current identity (2) cannot set a Player's name (lacking permission 4)
What does this mean? Why do we not have the permission to change the player's name? Has this ever been done before?

2 comments
Hm interesting.
Lolno