I made a Profile Gui which allows players to veiw their stats (Levels, Exp, Coins, etc,) and I made this script:
local cash = script.Parent.Parent.Parent.Parent.Parent.leaderstats:WaitForChild("Coins")
function changed()
script.Parent.Text = "Coins: "..cash.Value
end
cash.Changed:connect(changed)
Everything worked fine in studio and in game. I tested it out with a couple of my friends and it was all working for them. But once we all reset the script no longer showed the stats. Is there something I did wrong? (The script above is for the Coins Stat.)

1 comment
The script is in a TextLabel in the Profile Gui if that helps at all!