I am making a script which charges a red orb on the end of your outstretched arm, how would i make it stay with the arms movements?
game.ReplicatedStorage.Custom.OnServerEvent:Connect(function(plr,mousehit,key)
if key == "Blast" then
local char = game.Players[plr.Name].Character
local hum = char.Humanoid
local root = char.HumanoidRootPart
local charging = Instance.new("Part",workspace)
charging.Shape = Enum.PartType.Ball
charging.Material = Enum.Material.Neon
charging.Size = Vector3.new(0.1,0.1,0.1)
charging.BrickColor = BrickColor.new("Really red")
charging.CanCollide = false
charging.Anchored = true
charging.CFrame = char["Right Arm"].CFrame (--SymbolHere) ???????
end
end)
Also, when the animation plays, it will go back to a regular position after a few seconds, which shouldn't happen.

1 comment
You have to make a weld. You have to make an instance.new weld and then weld the parts u wana weld.