I am working on a little gui that can execute scripts but I wonder if there's an alternative for loadstring(), I don't wanna risk the game's security by turning LoadStringEnabled to true.
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Is it possible executing scripts in-game without allowing exploiters to use loadstrings?
1 answer
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Yes, you can but doing this would take a bit more than average knowledge i'd assume, by using a LocalScript on the client or a Script on the server, whatever text or code is entered in the GUI's TextBox can be passed to the Local/Server Script with parameters that can run on the Server/Client, like I said It's possible but i've never done it but it sounds interesting I might try.
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3 comments
I don't believe there is.
No.
Remote events/ functions? I don't know anything about loadstrings so I probably shouldn't be commenting :/