if admin[player.Name] then
if msg == "shutdown server" then
shutdown()
end
end
--Yes, I already made the table "admin" and I already created the function "shutdown()".
if admin[player.Name] then
if msg == "shutdown server" then
shutdown()
end
end
--Yes, I already made the table "admin" and I already created the function "shutdown()".
local admins = {player=true, azarth = true, blackknightxx = true}
game.Players.PlayerAdded:connect(function(player)
player.Chatted:connect(function(msg)
if admins[player.Name:lower()] and msg:lower() == "shutdown server" then
shutdown()
end
end)
end)
This discussion is preserved as it was. New answers, comments, and votes are closed.