A main part of the game that I'm building is that your character should be able to smoothly grow and shrink. However when opening up a local server so that I can test with more than 1 player, the scaling values inside of each Humanoid of each player, disappear. Inside each r15 humanoid there should be a BodyDepthScale, a BodyHeightScale, a BodyProportionScale, a BodyTypeScale, a BodyWidthScale, and a HeadScale. When using the normal Play(F5) button, I get all the values. When actually testing in-game, I get all the values. But when I try to open up a server using Test(F7), I get none of them. This means that the only way for me to test my game with multiple people, is to open up the game to the public, and find people to help me test, which is problematic for obvious reasons.

I could do a check for the values and then add them if they're not found, but I would rather not, so if anyone knows an easier fix for this, I'm all ears!