I've got my viewmodel working and all, but Its only facing one direction- It doesn't change when I face another direction. How would I do that? This is what I have currently:
local clone = game.Workspace.AWP:Clone()
clone.Parent = game.Workspace
game:GetService("RunService").RenderStepped:connect(function()
print("ok")
clone:SetPrimaryPartCFrame(CFrame.new(game.Workspace.Camera.CoordinateFrame.Position))
end)
and yes I have tried googling before coming here.
Thanks in advance.

3 comments
Connect not connect
On line 3, what you wrote may work in studio but could not work in a real game because camera is local to one player not the server.
You should probably get camera from a player