I've been wondering if there is a way to check through every player to see if they are standing inside a certain block. In this case the block would be filling the entire room, as that would check if they were in the room.
I'm able to cycle through a table containing each character, but I would like to know the event or function that can check if that character is touching the block, so that in turn I can check if they are in the room.

3 comments
You can use the Touched event or Region3 to check if their character is inside a certain area.
You can put two parts in opposite corners of the certain room and make an if statement where if the position of the player is between the X and Z values of the parts then do something. However, if there are multiple stories to the building with the specific room, include the Y value and make one part in the bottom vertex and another part in the opposing top vertex.
Thanks, haven't tried this yet but I'm sure it'll work.