I've noticed a large number of console players playing my game, and some parts of it do not work properly with xbox controls according to my friend who plays on console. My previous attempt worked except for the fact that even if the GUI wasn't active if the button was pressed it would run the function/fire the event.
I'm not asking for an entire script, I am asking for what I would check/what functions I could use, I already know how to implement controls.
Thank you in advance!
EDIT:
Here's the script I tried using:
wait()
if game:GetService("UserInputService").GamepadEnabled then
script.Parent.Text = "(Y)\n?"
end
game:GetService("UserInputService").InputBegan:connect(function(input)
if input.UserInputType == Enum.UserInputType.Gamepad1 then
if input.KeyCode == Enum.KeyCode.ButtonY then
if script.Parent.Visible == true then
if plr.QuestActive.Value ~= true then
local start = true
game.ReplicatedStorage.Quests.QuestStart:FireServer(start)
end
script.Parent.Parent.Visible = false
if game.Players.LocalPlayer:IsInGroup(4071812) then
plr.Character.Humanoid.WalkSpeed = 20
else
plr.Character.Humanoid.WalkSpeed = 16
end
end
end
end
end)

1 comment
You should post your script and I can help with the problem.