Hi I want to make a backpack Gui that stores a specific amount of items. I already made the text button that opens the backpack Gui. Also i already made the part that should be the players backpack. I am not sure if I need to use a remote event or bindable event that triggers when the players hits them item that should be stored in the backpack.
COMMUNITY QUESTION
How to make a backpack Storage system?
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If you want to save items, search up DataStores. If your game is Experimental mode disabled(FilteringEnabled), you're going to have to use a RemoteEvent to save the item
It is FilteringEnabled, because even if you turn it off it is still FilteringEnabled. More info in here: https://devforum.roblox.com/t/removal-of-experimental-mode/152807
Also, you don't need RemoteEvents if you don't store the session's data in LocalScripts
It's more complicated than I thought.
I figured it out thanks anyway.