I am currently working on my non raycast gun with blowback animation, muzzle flash, and a reload system. However, the user will not know how much ammo is in their gun without a GUI, but I am unsure of how to make a GUI pop up when a tool is equipped. How can I do this?
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How can I make a GUI when I equip a tool?
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You first want to use the Tool.Equipped event. http://robloxdev.com/api-reference/event/Tool/Equipped Whenever it's equipped, it will then set a frame or textlabel or whatever Gui Object inside of a screengui you want to be visible. I'm fairly sure it's easy to understand how this works.
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