local function onPlayerEnter(player) -- use local functions
    local ls = Instance.new("Configuration")
    ls.Name = "leaderstats"
    ls.Parent = player
    local points = Instance.new("IntValue")
    points.Name = "Points"
    points.Value = 0
    points.Parent = ls
    while true do
        points.Value = points.Value + 1
       wait(1)
    end
end
game:GetService("Players").PlayerAdded:Connect(onPlayerEnter)

So I have this leaderboard script which adds a point every second.


script.Parent.Text = tostring(script.Parent.ItemName.Value)..": "..tonumber(script.Parent.Cost.Value).." "..tostring(script.Parent.Currency.Value)
script.Parent.MouseButton1Click:connect(function()
	if script.Parent.Parent.Parent.Parent.Parent.Parent:findFirstChild("leaderstats") then
		if script.Parent.Parent.Parent.Parent.Parent.Parent.leaderstats[script.Parent.Currency.Value].Value >= tonumber(script.Parent.Cost.Value) then
			script.Parent.Parent.Parent.Parent.Parent.Parent.leaderstats[script.Parent.Currency.Value].Value = script.Parent.Parent.Parent.Parent.Parent.Parent.leaderstats[script.Parent.Currency.Value].Value - tonumber(script.Parent.Cost.Value)
			game.ReplicatedStorage[script.Parent.ItemName.Value]:Clone().Parent = script.Parent.Parent.Parent.Parent.Parent.Parent.Backpack
			game.ReplicatedStorage[script.Parent.ItemName.Value]:Clone().Parent = script.Parent.Parent.Parent.Parent.Parent.Parent.StarterGear
		end
	end
end)

I also have this market script which subtracts the cost of the item from the amount of points the player has. However, the problem is that when the player buys the item the amount of points the player has is correct, however once another point is added the amount of points the player has is reverted back to the amount of points the player had before the transaction.

tldr;

when a noob buys a thing the points are first correct then are reverted back to how they were b4 the noob bought the thing

3 comments

0

What are all of those .Parent for?

0

Bro, learn to use variables

0

The script is in a gui in the playergui so im just using those to get to the leaderboard point value.