This script specifically points to a level up script. I want a TextLabeles text to be a variable called Level. Level is basically a IntVal that is inside a game.Workspace, That whenever the Level Variable is changed. The TextLabel will have the Text of Level/Variable. Altought it won't work like that. Please help me of how i could fix this.
local Level = Instance.new("IntValue")
Level.Parent = game.Workspace
Level.Value = 1
while true do
wait(1)
Level.Value = Level.Value + 1
end
while true do
wait(1)
script.Parent.TextLabel.Text = Level
end
--A ScreenGui has already been added to the StarterGui--

3 comments
Try removing the 2nd while loop and putting script.Parent.TextLabel.Text = Level after line 6. Your 2nd while loop while never run because the 1st while loop does not stop.
How do you mean setting the text label's text to an int value? I think that int value can only accept numbers... do you mean putting, the intvalue name or?
Its Value