When cloning things, like this:
local clone = game.Lighting.Bullet:clone()
How can you decide its position, please annotate any changes made Would this work?
local clone = game.Lighting.Bullet:clone()
move = script.Parent.Parent.Bullet
move.CFrame = CFrame.new(0,0,1)

7 comments
Then I can use the other script you helped me on to move this correct?
You could, yes.
By using a then function or just putting it in
You could just put it in I presume.
Thanks, you wouldn't mind if I contact you if something goes wrong, right?
Of course I don't mind, it's what I'm here for. :)
Thanks!