In this part of a script:
move.CFrame = CFrame.new(10,0,0)
Say that 'ham's' old position was (0, 0, 0) then it would move 10 studs along the X axis, however it seems to teleport rather than move smoothly along, is there a way to make it move smoothly? Perhaps using the (body)velocity of the part to make it smooth? Please amend my script to make it smoothly run Also can you make the speed in which it moves changeable too. The damage it deals on touch with a ROBLOXian (Lets say 40) Finally please may you annotate along the way? Thanks.

1 comment
Fixed mine.