So today i was working on a gun i was making. I created an idle animation. Everything seemed great until i entered Test mode to see how the animation works in game. All of the rig parts play the animation as intended, Except for the right hand of my character, Which plays the default tool holding animation, Meaning that it only holds the hand straight forward, Instead of holding it the way i created it in the animation editor. I'm quite new at scripting so i would be happy if i would have got some help from people more accomplished in this.
COMMUNITY QUESTION
How to disable a tools default "Tool Holding" animation?
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3 comments
Turn off the property of tool "RequiresHandle", rename your handle or delete it, and then use a weld instead that way you can animate with the gun still being attached without a handle
Thanks a lot for your help! Now my characters right hand doesn't use the weird tool holding animation.
You're welcome