Recently with the filtering enabled enforcement to have your game public, its completely broken my game. My game relied mainly on a GUI menu which had an option to insert many objects that were stored in lighting. When you would click an option, it would grab the object from lighting and insert it infront of the player. Now with filtering enabled, the button doesnt respond to anything and nothing happens. I tried finding an error in the console but nothing is presented. Any help would be greatly appreciated!
COMMUNITY QUESTION
Insert Object With Filtering Enabled?
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Why were they stored in Lighting?
incapaz, thats just where I stored the models. The script would locate them there and bring them to the workspace when told to be inserted
You shouldn't use Lighting as storage. We have ReplicatedStorage and ServerStorage for this purpose. Why would you use Lighting?
He knows that it's just that old games use old storages
If the scripts aren't local then they won't work in GUIs. Use local scripts..