Can someone fix this:
player = game.Players.LocalPlayer mouse = player:GetMouse() debounce = false char = player.Character script.Parent.Equipped:connect(function() mouse.Button1Down:connect(function() if debounce then return end local distance = (char.Torso.CFrame.p - workspace.EXpodo1234ALTmodel.Torso.CFrame.p).magnitude if distance < 26 then debounce = true game.ReplicatedStorage.RemoteEvent:FireServer() local value = char.Backpack1.Handle.storage.SurfaceGui.Value.Value * 16 player.leaderstats.Words.Value = player.leaderstats.Words.Value + 5 local billboard = game.ReplicatedStorage.BillboardGui:Clone() billboard.Parent = player.character.Head billboard.TextLabel.Text = ("+6") char.Backpack1.Handle.storage.SurfaceGui.Value.Value= char.Backpack1.Handle.storage.SurfaceGui.Value.Value + 5 char.Backpack1.Handle.storage.SurfaceGui.Frame.Size=UDim2.new(0,value,0,600)UDim2.new(0,value,0,600) char.Backpack1.Handle.storage.SurfaceGui.TextLabel.Script.Disabled=true wait() char.Backpack1.Handle.storage.SurfaceGui.TextLabel.Script.Disabled=false wait(1) billboard.TextLabel.TextTransparency = 0.1 wait() billboard.TextLabel.TextTransparency = 0.2 wait() billboard.TextLabel.TextTransparency = 0.3 wait() billboard.TextLabel.TextTransparency = 0.4 wait() billboard.TextLabel.TextTransparency = 0.5 wait() billboard.TextLabel.TextTransparency = 0.6 wait() billboard.TextLabel.TextTransparency = 0.7 wait() billboard.TextLabel.TextTransparency = 0.8 wait() billboard.TextLabel.TextTransparency = 0.9 wait() billboard.TextLabel.TextTransparency = 1 wait() billboard:Remove() debounce = false end end) end)
Im testing out a sim game(im not actually making one) and that when you equip this tool i made you can click to get 5 words and it fills your bag and when i click the number on the value goes up by, but the frame i made behind it, doesn't go up depending on what how much the value is, though on the second click it does. This makes a space when the bag is full and i made that you can only click when your near a rig of myself i made, but i didnt make the when you fill your bag you cant click anymore bag part, but im making that soon and the sell part.
Closed as Not Constructive by User#19524
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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