So I have a script:
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
if char:FindFirstChild('Accessory') then
local gethats = char:GetChildren()
for i,v in pairs(gethats) do
if v.ClassName == "Accessory" then
v:Destroy()
end
end
end
end)
end)
It doesn't do anything and I don't get any errors either.

2 comments
Connect doesn't work for me in studio
.