My last question was closed for being "Not Constructive". I was being 100% constructive. I tried it here's my attempt.
local larm = script.Parent:FindFirstChild("HumanoidRootPart") local rarm = script.Parent:FindFirstChild("HumanoidRootPart")
function findNearestTorso(pos) local list = game.Workspace:children() local torso = nil local dist = 100 local temp = nil local human = nil local temp2 = nil for x = 1, #list do temp2 = list[x] if (temp2.className == "Model") and (temp2 ~= script.Parent) and (temp2.Name ~= script.Parent.Config.Owner.Value) then temp = temp2:findFirstChild("HumanoidRootPart") human = temp2:findFirstChild("Humanoid") if (temp ~= nil) and (human ~= nil) and (human.Health > 0) and human.Parent.Config.attackle.Value == true then if (temp.Position - pos).magnitude < dist then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso end
while true do wait(1) local target = findNearestTorso(script.Parent.HumanoidRootPart.Position) if target ~= nil then script.Parent.Humanoid:MoveTo(target.Position, target) end
end

3 comments
I really need help.
Use LUA code blocks!
You could put your code in a Lua code block so it's easier to read. (If you don't know how to do this just put a few spaces before each line.