A youtube video I checked out on how to turn the player transparent said that I should loop through the character like so:
for i,v in pairs(character:GetChildren()) do
if v:IsA("Part") or v:IsA("MeshPart") then
v.Transparency = 1
end
end
And I thought to myself, is this a secure way doing it? Because if any other parts are added to the player then won't it turn that invisible as well? I that something I should even be concerned about and is this even a good way to go about it?

5 comments
I am not worried about exploits. Just wondering if that would be something I should be concerned about.
Thanks
This is in an admin script btw
Not really to be worried about.
Ok thanks