Rebirth Gui [local script]
local stats = game.Players.LocalPlayer.leaderstats
script.Parent.MouseButton1Click:connect(function()
if stats.LifeFormFound.Value >= 10 then
game.Players.LocalPlayer.leaderstats.LifeFormFound.Value = 0
game.Players.LocalPlayer.leaderstats.Rebirth.Value = game.Players.LocalPlayer.leaderstats.Rebirth.Value +1
else
game.Players.LocalPlayer.leaderstats.LifeFormFound.Value = game.Players.LocalPlayer.leaderstats.LifeFormFound.Value
game.Players.LocalPlayer.PlayerGui.RebirthFail.Frame.Visible = true
wait(3)
game.Players.LocalPlayer.PlayerGui.RebirthFail.Frame.Visible = false
end
end)
Text Button Gui
script.Parent.MouseButton1Click:connect(function()
script.Parent.Parent.Frame.Visible = true
end)
Text Button Gui
script.Parent.MouseButton1Click:connect(function()
script.Parent.Parent.Visible = false
end)
Text Button Gui
script.Parent.MouseButton1Click:Connect(function(Player)
if game.Players.LocalPlayer.leaderstats.LifeFormFound.Value >= 2000 then
game.Players.LocalPlayer.Character.LowerTorso.CFrame = CFrame.new(workspace.Point.Position)
game.Players.LocalPlayer.PlayerGui.TestGui.Frame.Visible = true
wait(3)
game.Players.LocalPlayer.PlayerGui.TestGui.Frame.Visible = false
else game.Players.LocalPlayer.PlayerGui.TestGui2.Frame.Visible = true
wait(3)
game.Players.LocalPlayer.PlayerGui.TestGui2.Frame.Visible = false
end
end)
Brick OnTouch Script
local Part = script.Parent
Part.Touched:connect(function(HIT)
local H = HIT.Parent:FindFirstChild("Humanoid")
if H then
local Player = game.Players:GetPlayerFromCharacter(HIT.Parent)
Player.PlayerGui.ScreenGuiDirtBlock.Frame.Visible = true
wait(0.5)
Player.PlayerGui.ScreenGuiDirtBlock.Frame.Visible = false
end
end)

5 comments
Looks right, do you have any errors?
I want it to work on FE on sooo, can you tell me how to do it?
http://robloxdev.com/api-reference/class/RemoteEvent
http://robloxdev.com/api-reference/class/RemoteFunction
Transforming a game (or really just a section) can be a time consuming and challenging process. It's much more efficent if you were to learn it and then start creating your game already with FE enabled.