I'm trying to tween a model to a few studs in front of a part but for some reason it tweens to around 0,0,0 and not my near the parts position at all.
Hers my script:
local function TweenModel(NPC, cframe) local TweenService = game:GetService("TweenService") local TweenInfo = TweenInfo.new(0.7, Enum.EasingStyle.Bounce) local Tween = TweenService:Create(NPC.PrimaryPart, TweenInfo, {CFrame = cframe}) Tween:Play() end local function InitNPC(NPC) local Data = ClientStatCache:Get() local Tool = Data["Tool"] local ToolModel = Player.Character:FindFirstChild(Tool) local Offset = ToolModel.Model:FindFirstChild("Offset") local HumanoidRootPart = NPC:FindFirstChild("HumanoidRootPart") HumanoidRootPart.Anchored = true local cframe = CFrame.new(Offset.CFrame.lookVector.Unit * 5) TweenModel(NPC, cframe) end