local P = script.Parent local player = P.Parent.Parent local B = P.B B.MouseButton1Click:connect(function() if game.Workspace:FindFirstChild(player.Name.."Car") then game.Workspace[player.Name.."Car"]:Destroy() B.Text = "Car Deleted" wait(2) B.Text = "Delete Car" else B.Text = "No car found!" wait(2) B.Text = "Delete Car" end end)
COMMUNITY QUESTION
How do you make this car despawn FE enabled?
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Button1Click should FireServer , and Server-Script must have those finding 'Car' stuffs, and delete stuff, B.Text would be different thing but the important is deleting