I have tried using multiple scripts making a dinosaur attack a player when the person gets close to the dino. I have seen many scripts but this one seem like it should work but I cant find an error except fot -attempt to index global 'script' (a nil value)- which is a super common error. I think I may need to change some things in the script to apply it to my dino. Dino Models name is LavaRaptor and has Left Arm and Right Arm. Its also playing an idle animation at all times.
The script inside the dino model.
local larm = script.Parent:FindFirstChild("Left Arm")
local rarm = script.Parent:FindFirstChild("Right Arm")
function findNearestTorso(pos)
local list = game.Workspace:children()
local torso = nil
local dist = 25 -- Change this if you want the NPC to detect you further out.
local temp = nil
local human = nil
local temp2 = nil
for x = 1, #list do
temp2 = list[x]
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
temp = temp2:findFirstChild("Torso")
human = temp2:findFirstChild("Humanoid")
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
if (temp.Position - pos).magnitude < dist then
torso = temp
dist = (temp.Position - pos).magnitude
end
end
end
end
return torso
end
while true do
wait(0.1)
local target = findNearestTorso(script.Parent.Torso.Position)
if target ~= nil then
script.Parent.Humanoid:MoveTo(target.Position, target)
end
end
Any help would be great. Thank you

2 comments
What line is the error on?
Don't come on this site with free model code, expecting for it to be fixed.