I have this lobby where I teleport players who are stepping on a certain brick, and after a certain time (like if the time runs out), they will be teleported to a "PrivateServer".
I'm getting an error on line 13 where it tells me "Unable to cast value to object", I don't know why, but I also have this "PlayerFolder" which I store players who step on the brick.
local teleportService = game:GetService("TeleportService") local arenaPlaceTemplateId = 2090149229 local PrivateServer = teleportService:ReserveServer(arenaPlaceTemplateId) local Model = script.Parent local PlayerFolder = Model.Players repeat wait() until script.Disabled == false for _, player in pairs(PlayerFolder:GetChildren()) do for i, c in pairs(game.Players:GetPlayers()) do if c.Name == player.Name then teleportService:TeleportToPrivateServer(arenaPlaceTemplateId, PrivateServer, c) end end end
Thanks,
LukeGabrieI