I people complain about the amount of lag in my game. I listed out some options I could use.
##Adding A Low Detail Options
I made a low detail option that made everything to smooth plastic. I used a generic for loop iteration that looped the Workspace. However, that crashes studio without a delay.
##Decreasing Any Extra Parts
I think decreasing the parts will increase game performance and optimize.
I know other options such as StreamingEnabled.
##What I Would Like To Know
I would like to know good scripting techniques to optimize your game

2 comments
If you have a lot of objects that are all the same, use meshes since it only has to load one asset for them all.
You should ask them to look at the game stats which can be enabled in the settings. You need to identify the source of the lag.