So I have this script here, which I've had some issues with in the past. This script works fine according to the output, because it doesn't give any error messages or anything. But the problem is: The script doesn't do anything either, I don't know what happened. Can someone help?
Script:
local gun = workspace.Turret.Gun local originpoint = gun.CFrame.p script.Parent.Radar.Radar.Touched:connect(function(plr) if plr.Parent:IsA("Model") and plr.Parent:FindFirstChild("Humanoid") and game.Players.LocalPlayer.Character:FindFirstChild("Head") then script.Parent.Gun.alert:Play() local ignore = {script.Parent,game.Players[plr.Parent.Name]} local ray = Ray.new(originpoint,plr.Parent.Head.CFrame.p.Unit*100) local gun,position = workspace:FindPartOnRayWithIgnoreList(ray,ignore,false,true) local beam = Instance.new ("Part") beam.BrickColor = BrickColor.Red() beam.Material = "Neon" beam.Transparency = 50 beam.Anchored = true beam.Locked = true beam.CanCollide = false local Distance = (script.Parent.Gun.CFrame.p-position).magnitude local distance = Distance/8 repeat beam.Size = Vector3.new(.15,.15,distance) beam.CFrame = CFrame.new(script.Parent.Gun.CFrame.p,position)*CFrame.new(0,0,-distance/2) distance = distance*2 wait (0.01) until distance == Distance*2 beam.Touched:connect(function(hit) if hit.Parent:IsA("Model") and hit.Parent:FindFirstChild("Humanoid") then local human = hit.Parent:FindFirstChild("Humanoid") human:TakeDamage(10^308) game:GetService("Debris"):AddItem(beam,.1) game:GetService("Debris"):AddItem(beam,.1) end end) end end)
Thanks for helping, it is apperciated!