So can the server see things in PlayerGui? I feel like it should be able to. Anyways this works in studio but in online it gets an error
QuestCount is not a valid member of PlayerGui
Pretty much QuestCount IS a folder in the PlayerGui. It is there 100% no spelling errors or anything. Here is the script with the error:
RemoteFolder.QuestEvent.OnServerEvent:connect(function (plr, gp, xp, item, que, qk)
plr.PlayerGui.QuestCount.Quest.Value = que
plr.PlayerGui.QuestCount.KGoal.Value = qk
plr.PlayerGui.QuestCount.Kills.Value = 0
plr.PlayerGui.Notif.Ques.Text = "Quest Accepted: " .. que
for i = 0, 1, 0.01 do
wait()
plr.PlayerGui.Notif.Ques.TextTransparency = i
plr.PlayerGui.Notif.Ques.TextStrokeTransparency = i
end
end)
Idk looks like it would be a spelling error which I have even copied and pasted its name at this point. Or that the server can't even see it but im pretty positive it can.
Maybe im just a fool
Line 91(02 on the site) is the error, any help is appreciated!

2 comments
QuestCount is probably not loaded yet, do repeat wait() until plr.PlayerGui.QuestCount
Try adding :WaitForChild() on lines 2, 3, 4, 5, 8, 9