I've used IntConstainedValue once and said it's not recommended, so what should I do?
function onPlayerEntered(plr)
wait(.5)
local stats = Instance.new("Folder",plr)
stats.Name = "leaderstats"
local Money= Instance.new("IntValue"stats)
Money.Name = "Money"
Money.Value = 0
-- Ex.: Money.MaxValue.Value = 1000 This with IntConstainedValue but, and without?
end
game.Players.ChildAdded:connect(onPlayerEntered)

4 comments
If the TextLabel.Text is showing so much money that I have (already in the limit) there I make more money beyond the maximum, will TextLabel.Text show this value beyond the limit or will it continue in Money that I have? (This is already in the limit) Of course I will continue with the money I have (limit), but I want to know if it will show that it has gone from limit for a second and return to n
normal'
Have a changed event for the IntValue, and have the TextLabel change text.
It was not my question, but I'll test it myself, thanks!