This by all means shouldn't be happening, this exact script was working yesterday (without me modifying it) and now it doesn't, I don't know if I accidentally messed something up or what. (Also I am not clicking in the sky.) I am just wondering why it isn't returning the actual target.
my script:
local selected = nil
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.Button1Down:Connect(function()
print("test")
print(mouse.Target)
print(selected)
if not(mouse.Target == selected) then
print("Not")
selected = mouse.Target
wait()
script.Parent.FB.Adornee = selected
script.Parent.LR.Adornee = selected
script.Parent.UD.Adornee = selected
script.Parent.SelectionBox.Adornee = selected
print(selected)
else
print("is")
end
end)
Any help would be greatly appreciated.

1 comment
Will you edit the Thread title? it's solved after all , hehe thanks